Modern Warfare 2 update 1.11 removes damage multiplier: Full patch notes


In just one week of being live, Modern Warfare 2 season 1 has got its first update. Weighing in at just 763 MB on PlayStation, the update mainly tackles bugs and issues with the game. However, a change to how Armor-piercing rounds work has the community divided. The new changes are now live and are listed below.

Also read: Modern Warfare 2 Update 1.10 Out Now: Season 1 and Warzone 2.0 Overview

Full Modern Warfare 2 update 1.11 patch notes

General

  • Improvements made to help better navigate Camos:
  • Added controller bumper navigation to jump between categories
  • Added a toggle option to show/hide locked Camos
  • Increased audio notification for when The Jailer enters the Gulag.

Attachments

  • Armor Piercing Ammunition: Removed damage multiplier against armored opponents

Bug fixes

  • Fixed collision issues with various elements across the game that allowed players to exploit/peek/shoot through them.
  • Fixed an issue with audio occlusion and directional audio.
  • Fixed an issue causing some unlocks in the Gunsmith to not track Weapon progression.
  • Fixed an issue causing Overkill to allow players to equip the same Weapon as both a Primary and a Secondary.
  • Fixed an issue that was preventing the correct number of Battle Pass Tokens from appearing on the Battle Pass Menu.
  • Fixed an issue causing the Season Countdown Timer on the Battle Pass Menu to not indicate the correct amount of time remaining.
  • Fixed various incorrect texts in the in-game interface.
  • Fixed various issues resulting in incorrect controller input while navigating menus.
  • Fixed an issue that caused players looking down to appear erratic to others.
  • Fixed an issue that prevented some players from launching the game due to GPU compatibility.
  • Fixed an issue that was causing Focused Mode to crash the client while the Display Mode was set to Windowed.
  • Fixed an issue on PlayStation that caused the PlayStation Store icon to remain stuck on screen after experiencing a network error.
  • Fixed an issue causing progression for the “Dragon in Downtown” Calling Card to not track.
  • Fixed an issue causing the incorrect Operator icon to appear while navigating to select a custom skin for Kleo.
  • Fixed an issue causing players to get kicked back to the main menu when navigating to select the PDSW 528 Armory while customizing a Loadout.
  • Fixed an issue causing an incorrect progression requirement to appear in the Prestige menu.
  • Fixed various audio-related issues causing players to hear notifications at times when they should not.
  • Fixed an issue causing Platinum Camo unlock requirements to display incorrectly after having unlocked it.
  • Fixed various issues causing the camera to shake while spectating another player.
  • Fixed an issue causing Operator model hands to appear invisible while ledge hanging.
  • Fixed an issue causing the incorrect Weapon to appear in the player Showcase.

Multiplayer bug fixes

  • Fixed an issue that caused the Spotter Scope to continuously highlight enemy positions.
  • Addressed a dev error in private matches, and will continue to improve stability.

With the latest update, armor-piercing ammo no longer has a multiplier when striking armored enemies. While unassuming in the patch notes, this will make a huge impact on how certain guns play. This will also result in a generally longer TTK which could mean the difference between life and death. Fans have taken to social media to discuss the change and the general consensus isn’t positive.

Also read: NFS Unbound official PC system requirements and global unlock times revealed





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